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  • It currently obeys the default track order in offline mode. | Add your own custom assets into the game, ranging from Custom Characters to Language Packs. The mod is shipped with
    38 KB (5,566 words) - 21:27, 12 April 2024
  • ...he [[CTGP-7]] modpack that allows loading extra missions for the [[Mission Mode]] via the [[MyStuff]] folder. | Finish Race Section 2 || If the lap amount is 1, makes the game finish the race once the section 2 checkpoint is reached.
    13 KB (2,194 words) - 17:57, 27 September 2021
  • This are used in the game's code or in parameter files. | 0x00 || KouraG || 8 (16 in "shells only" VS item mode) || Green shell
    19 KB (3,060 words) - 00:38, 9 July 2022
  • ...alt=Preview of Countdown Mode showing altered user interface.|'''Countdown Mode''' race in progress.]] '''Countdown Mode''' is a custom game mode created by [[MrBean35000vr]] and ported to Mario Kart 7 by [[Fishguy]]. It
    3 KB (336 words) - 15:23, 27 October 2019
  • ...er resolution, new characters, 200cc in Time Trials, and a revamped Battle Mode. On 2022-02-08, it was announced that ''Mario Kart 8 Deluxe'' will receive
    11 KB (1,683 words) - 14:59, 11 December 2023
  • The JBOG ''(game object)'' section describes objects; things on the course such as item boxe | 0x00 || Byte || Area '''mode'''. 0 = box, 1 = cylinder.
    14 KB (2,190 words) - 18:54, 22 October 2019