CTR Cortex Castle: Difference between revisions

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* KCL model edited to allow trickable ramps
* KCL model edited to allow trickable ramps
* Edited AREA in KMP to allow rain effects in proper areas of the course
* Edited AREA in KMP to allow rain effects in proper areas of the course
* Changed placement of some coins
* Removed unnecessary zipper
* Removed unnecessary zipper
* Adjusted textures to make them appear correctly
* Adjusted textures to make them appear correctly
* Added local minimap
* Added local minimap
* Added new sky box texture
* Added new sky box texture

Revision as of 16:19, 24 March 2019

CTR Cortex Castle
Author: Demon, MysterE99
Designer: Demon, Naughty Dog
Version: v0.5
Release date: TBA
Editors used: Sketchup 2019, Maya 2016, KMPExpander, EveryFileExplorer, NW4C CreativeStudio, Adobe Photoshop CS6

Overview

This is a remake of Cortex Castle from the PlayStation game Crash Team Racing. However, this port is based off of the Mario Kart Wii remake of the course, with some slight changes such as the removal of the zipper, and an edited start line flag.

Media

v0.1

Version History

Version Date of release Information
v0.1 N/A First revision
v0.5 N/A
  • KCL model edited to allow trickable ramps
  • Edited AREA in KMP to allow rain effects in proper areas of the course
  • Changed placement of some coins
  • Removed unnecessary zipper
  • Adjusted textures to make them appear correctly
  • Added local minimap
  • Added new sky box texture